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Who am I?
I'm Nathan Taylor, a Software Engineer, Web Developer, & Game Designer.
I'm a passionate and detail-oriented Software Engineer based in Ann Arbor, MI. I've recently graduated with a Bachelor's degree in Computer Science from the University of Michigan. Throughout my academic journey, I excelled in a diverse range of coursework, including Data Structures & Algorithms, Computer Vision, and Software for Accessibility. As a Software Engineer Intern at MoonRift Entertainment, I contributed to the design and creation of a Card-based Tower Defense game using Unity. I've also worked on projects such as the "StretchVR" Virtual Reality App, a scalable Search Engine, an Instagram Clone, an Augmented Reality app for exploring Ann Arbor, and an iOS app called "CalibrateYourView" aimed at improving visual settings accessibility. I am proficient in languages such as C++, Python, and JavaScript, and experienced in Unreal Engine 5 and Unity Engine. I am dedicated to pushing the boundaries of technology and creating innovative solutions.
Python
85%
C/C++
75%
C#
60%
Unity Engine
90%
Unreal Engine 5
60%
Check out my Portfolio
Education
- Programming and Intro Data Structures
- Data Structures & Algorithms
- Intro Computer Organization
- Foundations of Computer Science
- Intro Computer Security
- Computer Vision
- Web Systems
- Computer Game Design
- Software for Accessibility
- Extended Reality and Society
Other Coursework:
- Discrete Mathematics
- Applied Linear Algebra
- Multivariable and Vector Calculus
- Intro Statistics and Data Analytics
- Video Games and Learning
Organizations
- IGDA Ann Arbor
- Michigan Hackers
- WolverineSoft
- MSTEM Academies
- AP Calculus AB
- AP Physics 1
- AP Physics 2
- AP Literature
Extra Curricular Activities:
- Auditorium Technician
- Vocal Dimension
- Wind Ensemble
- Marching Band
- Jazz Band